//book_blade.c

inherit ITEM;

void create()
{
        set_name("〖刀法简介〗", ({"blade book", "book"}));
        set_weight(600);
        if (clonep())
        	set_default_object(__FILE__);
        else 
	{
        	set("unit", "本");
		set("value", 1000);
        	set("material", "paper");
        	set("skill", ([
        		"name": "blade",
        		"exp_required": 100,
        		"sen_cost": 20,
        		"difficulty": 20,
        		"max_skill": 20,
        	]));
	}
}
